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	<title>Adventures As Me &#187; Play</title>
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	<link>http://blog.tel-cor.com</link>
	<description>Programming, life, oddities</description>
	<lastBuildDate>Mon, 18 Jul 2011 14:10:33 +0000</lastBuildDate>
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		<title>Using Minecraft Texture Packs on OS X</title>
		<link>http://blog.tel-cor.com/2011/07/18/using-minecraft-texture-packs-on-os-x/</link>
		<comments>http://blog.tel-cor.com/2011/07/18/using-minecraft-texture-packs-on-os-x/#comments</comments>
		<pubDate>Mon, 18 Jul 2011 14:10:33 +0000</pubDate>
		<dc:creator>telcor</dc:creator>
				<category><![CDATA[Fun]]></category>
		<category><![CDATA[Games]]></category>
		<category><![CDATA[minecraft]]></category>

		<guid isPermaLink="false">http://blog.tel-cor.com/2011/07/18/using-minecraft-texture-packs-on-os-x/</guid>
		<description><![CDATA[<p>Do texture packs work with Minecraft on the OS X platform? Yes, yes they do. Is it as simple as dropping the file(s) into ~/Library/Application Support/minecraft/texturepacks? No, no it isn&#8217;t.</p> <p>After searching for several weeks on this (it took so long because I was avoiding all the youtube videos) I finally found the solution. Here [...]
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		<slash:comments>0</slash:comments>
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		<item>
		<title>Igudesman &amp; Joo: classic comedy</title>
		<link>http://blog.tel-cor.com/2008/11/24/igudesman-joo-classic-comedy/</link>
		<comments>http://blog.tel-cor.com/2008/11/24/igudesman-joo-classic-comedy/#comments</comments>
		<pubDate>Mon, 24 Nov 2008 15:00:22 +0000</pubDate>
		<dc:creator>telcor</dc:creator>
				<category><![CDATA[General]]></category>
		<category><![CDATA[Music]]></category>
		<category><![CDATA[Play]]></category>

		<guid isPermaLink="false">http://blog.tel-cor.com/?p=319</guid>
		<description><![CDATA[<p>I just learned about this duo, Igudesman &#38; Joo, via The Old New Thing. Mixing Mozart with The Bond Theme is great, as well as their Rachmaninov Had Big Hands sketch. Tour dates only for Eurpoe at this time though.</p> <p>No related posts.</p> <p>Related posts brought to you by Yet Another Related Posts Plugin.</p>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Old Games For Sale &#8211; Legit!</title>
		<link>http://blog.tel-cor.com/2008/11/15/old-games-for-sale-legit/</link>
		<comments>http://blog.tel-cor.com/2008/11/15/old-games-for-sale-legit/#comments</comments>
		<pubDate>Sat, 15 Nov 2008 15:00:02 +0000</pubDate>
		<dc:creator>telcor</dc:creator>
				<category><![CDATA[Games]]></category>
		<category><![CDATA[Linux]]></category>
		<category><![CDATA[Play]]></category>

		<guid isPermaLink="false">http://blog.tel-cor.com/?p=314</guid>
		<description><![CDATA[<p>GOG, if you haven&#8217;t heard, is a way to purchase older games that work on newer systems. Many of the games are from the late 90&#8242;s and early 2000&#8242;s (although there are a few older than that), designed for either MS-DOS or the MS-Windows 9x line of operating systems. As such, some of the games [...]
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		<item>
		<title>The States I have Visited</title>
		<link>http://blog.tel-cor.com/2004/12/30/</link>
		<comments>http://blog.tel-cor.com/2004/12/30/#comments</comments>
		<pubDate>Thu, 30 Dec 2004 15:53:55 +0000</pubDate>
		<dc:creator>telcor</dc:creator>
				<category><![CDATA[Miscellaneous]]></category>
		<category><![CDATA[Play]]></category>

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		<description><![CDATA[<p>The different States of the USA, of course. The site also features a &#8220;Which Countries I Have Visited&#8221;, but mine is boring, comprised only of USA, Canada and Mexico. Must recitfy that. Anywho, here is the extent of my USA travels: create your own visited states map or check out these Google Hacks.</p> <p>No related [...]
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		<title>Stories I Write</title>
		<link>http://blog.tel-cor.com/2004/11/30/</link>
		<comments>http://blog.tel-cor.com/2004/11/30/#comments</comments>
		<pubDate>Tue, 30 Nov 2004 15:57:46 +0000</pubDate>
		<dc:creator>telcor</dc:creator>
				<category><![CDATA[Play]]></category>

		<guid isPermaLink="false"></guid>
		<description><![CDATA[<p>One of my hobbies is writing stories. Many a time I thought of placing these stories online, even in unfinished format. At last I took steps today to accomplish this. Using MediaWiki, I created StoryWiki. While it does not follow the traditional role of a Wiki, it does let me publish in a better way [...]
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		<title>Comment:  Why Virtual Worlds are Designed By Newbies</title>
		<link>http://blog.tel-cor.com/2004/11/03/</link>
		<comments>http://blog.tel-cor.com/2004/11/03/#comments</comments>
		<pubDate>Wed, 03 Nov 2004 16:03:53 +0000</pubDate>
		<dc:creator>telcor</dc:creator>
				<category><![CDATA[Games]]></category>
		<category><![CDATA[Play]]></category>

		<guid isPermaLink="false"></guid>
		<description><![CDATA[<p>At Gamasutra, one finds a good article entitled Why Virtual Worlds are Designed By Newbies &#8211; No, Really! . It performs excellent analysis upon the current and future state of virutal worlds (MUDS, MMORPGs, MMOGs, etc). In short there are four main reasons driving the design of virtual worlds:</p> Virtual worlds live or die by [...]
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		<item>
		<title>Ask Google: Creating Romance</title>
		<link>http://blog.tel-cor.com/2004/08/17/ask-google-creating-romance/</link>
		<comments>http://blog.tel-cor.com/2004/08/17/ask-google-creating-romance/#comments</comments>
		<pubDate>Tue, 17 Aug 2004 19:25:55 +0000</pubDate>
		<dc:creator>telcor</dc:creator>
				<category><![CDATA[Fun]]></category>
		<category><![CDATA[General]]></category>

		<guid isPermaLink="false"></guid>
		<description><![CDATA[<p>This speaks for itself. According to Google, the #1 way to create romance in marriage. Classic ;)</p> <p>No related posts.</p> <p>Related posts brought to you by Yet Another Related Posts Plugin.</p>
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		<item>
		<title>Experiments in Fiction: Case 2</title>
		<link>http://blog.tel-cor.com/2004/06/30/experiments-in-fiction-case-2/</link>
		<comments>http://blog.tel-cor.com/2004/06/30/experiments-in-fiction-case-2/#comments</comments>
		<pubDate>Wed, 30 Jun 2004 21:54:06 +0000</pubDate>
		<dc:creator>telcor</dc:creator>
				<category><![CDATA[IF]]></category>

		<guid isPermaLink="false"></guid>
		<description><![CDATA[<p>Last time I looked at the character Sirak who is haunted by a tragedy in his past. A tragedy that is hidden from his own consciousness but surfaces periodically to horrify and mystify. This time we will study The Edwards.</p> <p>The premise is simple: often we have regrets, things a person wishes he did or [...]
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		<slash:comments>0</slash:comments>
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		<item>
		<title>Clarification: Experiments in Fiction</title>
		<link>http://blog.tel-cor.com/2004/06/22/clarification-experiments-in-fiction/</link>
		<comments>http://blog.tel-cor.com/2004/06/22/clarification-experiments-in-fiction/#comments</comments>
		<pubDate>Tue, 22 Jun 2004 19:39:07 +0000</pubDate>
		<dc:creator>telcor</dc:creator>
				<category><![CDATA[IF]]></category>

		<guid isPermaLink="false"></guid>
		<description><![CDATA[<p>After reading my previous post I realized my premise, although expressed, was hidden. Let me restate it. Often when a person writes there is little input beyond the author&#8217;s imagination. Certainly at times authors do some research, even collaborate with experts in a certain field. However, in the end it is left to the Author&#8217;s [...]
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		</item>
		<item>
		<title>Experiments in Fiction</title>
		<link>http://blog.tel-cor.com/2004/06/17/experiments-in-fiction/</link>
		<comments>http://blog.tel-cor.com/2004/06/17/experiments-in-fiction/#comments</comments>
		<pubDate>Thu, 17 Jun 2004 21:17:14 +0000</pubDate>
		<dc:creator>telcor</dc:creator>
				<category><![CDATA[IF]]></category>

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		<description><![CDATA[One delightful benefit of particpating in Interactive fiction is the ability to experiment with concepts, test with uncontrolled (uncontrolled by the author of the concept) characters and understand how the concept affects different people. [...]
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