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	<title>Adventures As Me &#187; IF</title>
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	<link>http://blog.tel-cor.com</link>
	<description>Programming, life, oddities</description>
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		<title>Experiments in Fiction: Case 2</title>
		<link>http://blog.tel-cor.com/2004/06/30/experiments-in-fiction-case-2/</link>
		<comments>http://blog.tel-cor.com/2004/06/30/experiments-in-fiction-case-2/#comments</comments>
		<pubDate>Wed, 30 Jun 2004 21:54:06 +0000</pubDate>
		<dc:creator>telcor</dc:creator>
				<category><![CDATA[IF]]></category>

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		<description><![CDATA[<p>Last time I looked at the character Sirak who is haunted by a tragedy in his past. A tragedy that is hidden from his own consciousness but surfaces periodically to horrify and mystify. This time we will study The Edwards.</p> <p>The premise is simple: often we have regrets, things a person wishes he did or [...]
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		<title>Clarification: Experiments in Fiction</title>
		<link>http://blog.tel-cor.com/2004/06/22/clarification-experiments-in-fiction/</link>
		<comments>http://blog.tel-cor.com/2004/06/22/clarification-experiments-in-fiction/#comments</comments>
		<pubDate>Tue, 22 Jun 2004 19:39:07 +0000</pubDate>
		<dc:creator>telcor</dc:creator>
				<category><![CDATA[IF]]></category>

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		<description><![CDATA[<p>After reading my previous post I realized my premise, although expressed, was hidden. Let me restate it. Often when a person writes there is little input beyond the author&#8217;s imagination. Certainly at times authors do some research, even collaborate with experts in a certain field. However, in the end it is left to the Author&#8217;s [...]
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		<title>Experiments in Fiction</title>
		<link>http://blog.tel-cor.com/2004/06/17/experiments-in-fiction/</link>
		<comments>http://blog.tel-cor.com/2004/06/17/experiments-in-fiction/#comments</comments>
		<pubDate>Thu, 17 Jun 2004 21:17:14 +0000</pubDate>
		<dc:creator>telcor</dc:creator>
				<category><![CDATA[IF]]></category>

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		<description><![CDATA[One delightful benefit of particpating in Interactive fiction is the ability to experiment with concepts, test with uncontrolled (uncontrolled by the author of the concept) characters and understand how the concept affects different people. [...]
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		<title>Sample Interactive Fiction posting</title>
		<link>http://blog.tel-cor.com/2003/04/21/sample-interactive-fiction-posting/</link>
		<comments>http://blog.tel-cor.com/2003/04/21/sample-interactive-fiction-posting/#comments</comments>
		<pubDate>Mon, 21 Apr 2003 14:31:01 +0000</pubDate>
		<dc:creator>telcor</dc:creator>
				<category><![CDATA[IF]]></category>

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		<description><![CDATA[<p>The other day I wrote a little about Interactive Fiction. For fun I decide to include a sample post. If you are curious, click the &#8216;Continue reading&#8217; link. &#8220;Halt,&#8221; barked the guard. And with good reason she called a halt. The man seeking to enter the City did not look normal, if even right. The [...]
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		<title>Interactive Fiction</title>
		<link>http://blog.tel-cor.com/2003/04/15/interactive-fiction/</link>
		<comments>http://blog.tel-cor.com/2003/04/15/interactive-fiction/#comments</comments>
		<pubDate>Tue, 15 Apr 2003 19:25:50 +0000</pubDate>
		<dc:creator>telcor</dc:creator>
				<category><![CDATA[IF]]></category>

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		<description><![CDATA[<p>After a year hiatis, finally I am returning to one of most favorite things: interactive fiction. Although often labeled games, many are very free-flowing and open-ended, few rules tying one down. My favorite, which has quite the history, is Araulmor.</p> <p>Life forced me into the lengthy leave, but now it is allowing me to return. [...]
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